![]() ![]() The heal is based on the dying unit's maximum health, and not on the health of the unit that gets healed.Does not amplify outgoing damage when it has the no-reflection flag.Bloodrage amplifies all three damage types the bloodraged unit deals and takes, including self-inflicted damage and damage dealt by allies.This ability got reworked into the current Bloodrage in the 7.27b gameplay patch.
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